

Symphorix
A survivorlike roguelite where your music is the weapon. Not a rhythm game: you plan a build, and the song decides when it fires.
Project
- Studio
- OnTriggerJoy (my studio)
- Role
- Founder · lead developer & producer
- Platform
- PC · Steam (Windows)
- Status
- Early Access since 1 Jul 2025 · 15/15 positive reviews (10 Oct 2026)
What I built
- AI music, human words: Symphorix ships 200+ tracks and its Steam AI disclosure reads “AI generated Songs /Music but with human Poetry”. Players can add their own MP3s.
- Music-based procedural generation in C#: bass, mid and treble beats trigger different node synergies, and enemy waves spawn from the 12 notes of each song.
- The Core: a configurable 16-node weapon system, so any song becomes a fresh build.
- Concept to Steam: design, engineering and production into Early Access (1 Jul 2025).
Stack
Links
Sources: Steam store page and API · OnTriggerJoy YouTube · LinkedIn experience





